BuildingSystem v3 Docs > Building Base

Building Base

Nodes

Add Resource
All Resources Provided
Built Finished
Can be Placed
Check Ground Validity
Display Debug
Find Resource by Type
Get All Resources
Get Building Ref
Get Components for Type
Get Resource Progress by Type
Get State
Get Stats
Init Integrity
Is Valid Surface
Overlapping Something
Place Actor
Set Allowed to Build
Update Integrity
Update Meshes Workaround